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Sound Process

- "...changing technology without changing culture
is like switching to automobiles
while retaining horse-and-buggy protocol -- you can get by for a while,
but sooner
or later there is going to be a bad accident." [Steinman 9209.2]
Following a traditional software development procedure
will
result in the loss of many of object technology's benefits.
- "The corporation won't let me change things!" Use
"guerrilla" tactics -- maintain
synchrony with major corporate waterfall milestones, while keeping your
project on
short, tight iterations. Such a hybrid approach has a cost, but may be
necessary.
At every opportunity, push for corporate acceptance of iterative
techniques.
- The process will
change -- if it doesn't, something's wrong!
- Be very
honest with yourself -- what is your product? Some bad examples:
- "We produce documentation. Other groups don't know what we're
doing, and are fearful
that we won't be able to support them, so whatever else we do, we must
document what
we think we're going to do "
- "We do demos. Upper management isn't certain this object stuff
is going to fly, so
we spend much of our time producing dog-and-pony shows so we can continue
funding
"
- "We need quality reports on our progress. Megacorp is extremely
productivity-conscious,
so we spend much of our time gathering statistics that (hopefully) justify
our existence
"
If your "product" is not something your company actually profits
from, consider re-evaluating
your priorities (or re-evaluating your employer).
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